March 25-29, Alexandria, Virginia, USA

IEEE Virtual Reality Conference




Call for Participation   |    Program   |    Exhibits   |    Lab Demonstrations   |    Awards   |    Registration   |    Committee   |    Chairs Only



Calendar of Events
Keynote Speaker

Sponsors
IEEE

IEEE Computer Sciety

Naval Research Lab

Presence

ITT
SensAble



IEEE Virtual Reality Conference 2006 Monday Paper Schedule 

Papers 1: Perception


Distance Perception in Immersive Virtual Environments, Revisited


Victoria Interrante, University of Minnesota
Lee Anderson, University of Minnesota
Brian Ries, University of Minnesota


Camera Motions Improve the Sensation of Walking in Virtual Environments


Anatole Lécuyer, SIAMES Project
Jean-Marie Burkhardt, University of Paris 5/INRIA
Jean-Marie Henaff, IRISA/University of Rennes 1
Stéphane Donikian, IRISA/CNRS


A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality


J. Edward Swan II, Mississippi State University
Mark A. Livingston, Naval Research Laboratory
Harvey S. Smallman, Pacific Science & Engineering Group
Dennis Brown, Naval Research Laboratory
Yohan Baillot, Advanced Engineering and Science, ITT Industries
Joseph L. Gabbard, Systems Research Center, Virginia Tech
Deborah Hix, Systems Research Center, Virginia Tech
 

Papers 2: Simulation and Visualization


Interactive Simulation of Fibrin Fibers in Virtual Environments


Jeffrey Schoner, UNC Chapel Hill
Michael Falvo, UNC Chapel Hill
Susan Lord, UNC Chapel Hill
Russell M. Taylor, UNC Chapel Hill
Ming Lin, UNC Chapel Hill


Hybrid Cutting of Deformable Solids


Denis Steinemann, ETH Zurich    
Matthias Harders, ETH Zurich
Markus Gross, ETH Zurich
Gabor Szekely, ETH Zurich


Coupling Ontologies with Graphics Content for Knowledge Driven Visualization


Evangelos Kalogerakis, Technical University of Crete, Laboratory of Distributed Multimedia Information Systems and Applications (TUC/MUSIC)
Nektarios Moumoutzis, Technical University of Crete, Laboratory of Distributed Multimedia Information Systems and Applications (TUC/MUSIC)    
Stavros Christodoulakis, Technical University of Crete, Laboratory of Distributed Multimedia Information Systems and Applications (TUC/MUSIC)
 

Papers 3: Applications on VR


Designing Immersive Virtual Reality for Geometry Education


Hannes Kaufmann, Vienna University of Technology     
Dieter Schmalstieg, Graz University of Technology


Interpersonal Scenarios: Virtual ≈ Real?


Andrew Raij, Department of Computer and Information Science and Engineering, University of Florida 
Kyle Johnsen, Department of Computer and Information Science and Engineering, University of Florida
Robert Dickerson, Department of Computer and Information Science and Engineering, University of Florida
Benjamin Lok, Department of Computer and Information Science and Engineering, University of Florida
Marc Cohen, VA Hospitals,
University of Florida
Amy Stevens, VA Hospitals,
University of Florida
Thomas Bernard, Medical College of Georgia
Christopher Oxendine, Medical College of Georgia
Peggy Wagner, Medical College of Georgia
D. Scott Lind, Medical College of Georgia


A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress Disorder


Jarrell Pair Pair, University of Southern California 
Brian Allen, University of Southern California
Matthieu Dautricourt, University of Southern California
Anton Treskunov, University of Southern California
Matt Liewer, University of Southern California
Ken Graap, Virtually Better Inc.
Greg Reger, U.S. Army, Iraq
Albert Rizzo, University of Southern California
   

Papers 4: Distributed and Collaborative Systems


Motion Prediction in Gesture-based Collaborative Design Environments


Addison Chan, City University of Hong Kong 
R. H. W. Lau, City University of Hong Kong
Lewis Li, City University of Hong Kong


HoloPort, A Device for Simultaneous Video and Data Conferencing Featuring Gaze Awareness


Martin Kuechler, Swiss Federal Institute of Technology Zurich 
Andreas Kunz, Swiss Federal Institute of Technology Zurich


Distributed Physical Based Simulation for Large VR Application


Jérémie Allard,  Lab ID-Imag 
Bruno Raffin, INRIA