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IEEE Virtual Reality 2012
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IEEE VR 2012 has finished successfully

Please join us for IEEE VR 2013!

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Best Paper Award

  • Haptic Palpation for Medical Simulation in Virtual Environments
    - Sebastian Ullrich and Torsten Kuhlen

    Honorable Mention

    • Impossible Spaces: Maximizing Natural Walking in Virtual Environments with Self-Overlapping Architecture
      - Evan A. Suma, Zachary Lipps, Samantha Finkelstein, David M. Krum and Mark Bolas

Best Short Paper Award

  • Reducing Interference Between Multiple Structured Light Depth Sensors Using Motion
    - Andrew Maimone and Henry Fuchs

    Honorable Mention

    • Self-Motion Illusions (Vection) in VR - Are They Good For Anything?
      - Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser and Timothy P. McNamara
    • Evaluation of Visual and Force Feedback in Virtual Assembly Verifications
      - Mikel Sagardia, Bernhard Weber, Thomas Hulin, Carsten Preusche and Gerd Hirzinger

Best Poster Award

  • Smelling Screen: Technique to Present a Virtual Odor Source at an Arbitrary Position on a Screen
    - Haruka Matsukura, Tatsuhiro Yoneda and Hiroshi Ishida

    Honorable Mention

    • Physics-Based Multi-Domain Subspace Deformation With Component Mode Synthesis
      - Yin Yang and Xiaohu Guo
    • Depth Judgments by Reaching and Matching in Near-Field Augmented Reality
      - Gurjot Singh, J. Edward Swan II, J. Adam Jones and Stephen R. Ellis

Best Demo Award

  • Virtual Reality to Go: A USC ICT Mixed Reality Lab Demonstration
    - HDavid Krum, Evan Suma, and Mark Bolas

IEEE VR 2012 is the premier international conference and exhibition on virtual reality.

You will find the brightest minds, the most innovative research, the leading companies and the most stimulation discussions in the fields of virtual environments, augmented reality, 3D user interfaces, all gathered in Orange County, California during March 4-8 (Sun-Thu), 2012. We invite you to submit your work, show your products and join us for a fascinating week of presentations, exhibits, workshops, tutorials and special events.

Once again, IEEE VR 2012 is pleased to be co-located with IEEE Symposium on 3D User Interfaces (March 4-5). In addition, this time we are co-locating ACM SIGGRAPH Symposium on Interactive 3D Graphics, 2012 with IEEE VR. ACM I3D will happen just following IEEE VR on March 9-11, 2012 at the same venue. We hope that the co-location of these two conferences with large overlapping domains and interest will bring forth new ways to support cross-fertilization of ideas.

IEEE VR, hosted by University of California, Irvine, will be held at the Westin South Coast Plaza, Costa Mesa in Orange County, CA. Orange County belongs to the greater Los Angeles (LA) area which is one of the biggest academic and IT centers of USA. UC-Irvine, UC-Los Angeles, University of Southern California, and Cal-State Fullerton are the main academic centers of the area. Los Angeles, Irvine, Westminister and other such towns of the area are the home of thousands of IT companies including gaming (e.g. Blizzard), entertainment (e.g. Disney, Dreamworks, Pixar, Institute for Creative Technologies), and devices (e.g. BenQ, Canon). With the co-location of IEEE 3DUI and ACM I3D, we will provide ample opportunities for cross-fertilization of ideas and technology across different synergistic communities centered around virtual reality.

Participate... Submit your work by September 15, 2011 to present your results at the world's premier conference on all aspects of virtual reality, augmented reality, and 3D user interfaces.

NEW in 2012: From this year all long papers appearing in IEEE VR 2012 will become a special edition of IEEE Transactions on Visualization and Computer Graphics. This will be facilitated via a more involved two phase review process. For details, please look at the call for participation.

Exhibit... Showcase your company's or lab's most innovative VR hardware, software, and applications.

VR 2012 is sponsored by the Visualization and Graphics Technical Committee (VGTC) of the IEEE Computer Society.










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