Here is the final Program of CSEE&T 2012. Please download.
Day 1 (April 17) |
Day 2 (April 18) |
Day 3 (April 19) |
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Session 1 |
Workshop 1 |
Tutorial 1 |
ASEET |
Keynote |
Panel Session 2 |
Workshop 2 |
Tutorial 4 |
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Break |
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Session 2 |
Full paper session 1 |
Full paper session 2 |
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Lunch |
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Session 3 |
Workshop 1 |
Tutorial 2 |
ASEET |
Short Paper Session 1 |
Tutorial 3 |
Short Paper Session 2 |
Tutorial 5 |
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Break |
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Session 4 |
Panel Session 1 |
Concluding session |
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Evening Activities |
Reception |
Banquet |
Full Paper Session 1 |
- Sara Zuppiroli, Paolo Ciancarini and Maurizio Gabbrielli. A role-playing game for a software engineering lab: developing a product line
- Ritu Arora and Sanjay Goel. Learning to Write Programs with Others: Collaborative Quadruple Programming
- Andreas Bollin, Elke Hochmuller, Ladislav Samuelis and Roland Mittermeir. Experiences with Integrating Simulation into a Software Engineering Curriculum
Full Paper Session 2 |
- Ray Bareiss, Todd Sedano and Edward Katz. Changes in Transferable Knowledge Resulting from Study in a Graduate Software Engineering Curriculum
- Shu Liu, Peijun Ma and Dong L i . The Exploration and Practice of Gradually Industrialization Model in Software Engineering Education - A Factual Instance of the Excellent Engineer Plan of China
- A. S. M. Sajeev and Ivica Crnkovic. Will They Report It? Ethical Attitude of Graduate Software Engineers in Reporting Bad News
- Guoping Rong and Dong Shao. Delivering Software Process-Specific Project Courses in Tertiary Education Environment: Challenges and Solution
Short Paper Session 1 |
- Todd Sedano. Towards Teaching Software Craftsmanship
- Rafael Del Vado. A Software Testing Tool for the Verification of Abstract Data Type Implementations from Formal Algebraic Specifications
- David Weiss, Stuart Faulk, Eduardo Almeida, Crescencio Lima, Zhang Rui, Li Dali, Jin Ying, Michal Young and Lian Yu. Teaching Globally Distributed Software Development: An Experience Report
- Mao Hongyan. A New Model on the Practice of School-enterprise Cooperation Curriculum Construction
- Mira Kajko-Mattsson. A Method for Designing Software Engineering Educational Programs
Short Paper Session 2 |
- Qing Ding, Xi Li, Ye Liu and Zhu Shi. Research on Remote Collaborative Engineering Practices for Master of Software Engineering based on Cloud Computing Environment
- Guoping Rong, Jingyi Li, Mingjuan Xie and Tao Zheng. The Effect of Checklist in Code Review for Inexperienced Students: An Empirical Study
- Guihuan Feng and Bin Luo. An Experience of Teaching HCI to Undergraduate Software Engineering Students
- Ond?ej Macek and Martin Komarek. Evaluation of Student Teamwork
- Bonnie MacKellar. A Case Study Of Group Communication Patterns In a Large Project Software Engineering Course
Panel Sessions |
- Panel Session 1: Research Directions for Software Engineering Education and Training (Mike Barker)
- Panel Session 2: Involving Undergraduates in Research: Motivations and Challenges Panel (Eric Wong, NSF)
Workshops |
- Workshop 1. Richard Leblanc and Michael Barker. Exploring the Computer Science 2013 Curriculum Guidelines
- Workshop 2. David Weiss and Dong Li. Workshop on Collaborative Software Product Line Engineering
Tutorials |
- Tutorial 1. Ray Bareiss and Todd Sedano. A Gentle Introduction to Learn By Doing
- Tutorial 2. Andreas Bollin, Elke Hochmuller and Ladislav Samuelis. Teaching Software Project Management using Simulations ? The AMEISE Environment: from Concepts to Class Room Experience
- Tutorial 3. Nikolai Tillmann, Michal Moskal, Jonathan De Halleux, Manuel Fahndrich and Tao Xie. Engage your students by teaching Computer Science using only Mobile Devices with TouchDevelop
- Tutorial 4. Nikolai Tillmann, Jonathan De Halleux, Tao Xie and Judith Bishop. Pex4Fun: Teaching and Learning Computer Science via Social Gaming
- Tutorial 5. Dongmei Zhang, Yingnong Dang, Shi Han and Tao Xie. Teaching and Training for Software Analytics