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Papers Program
Simulation
March 6th Tuesday 1:30pm-2:10pm
- On Delay Adjustment for Dynamic Load Balancing in Distributed
Virtual Environments
- Yunhua Deng and Rynson W.H. Lau
- [short]Crowd Simulation using Discrete Choice Model
- Wenxi Liu, Rynson Lau and Dinesh Manocha
Locomotion 1
March 6th Tuesday 2:10pm-3:25pm
- Redirecting Walking and Driving for Natural Navigation in
Immersive Virtual Environments
- Gerd Bruder, Victoria Interrante, Lane Phillips and Frank Steinicke
- Walking in a Cube: Novel Metaphors for Safely Navigating Large
Virtual Environments in Restricted Real Workspaces
- Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie, Maud Marchal,
Anatole Lecuyer and George Drettakis
- Impossible Spaces: Maximizing Natural Walking in Virtual
Environments with Self-Overlapping Architecture
- Evan A. Suma, Zachary Lipps, Samantha Finkelstein, David M. Krum and Mark Bolas
Mixed and Augmented Reality
March 6th Tuesday 3:50pm-5:20pm
- [tvcg]Real-Time Evaluation and Visualization of Learner
Performance in a Mixed Reality Environment for Clinical Breast
Examination
- Aaron Kotranza, D Scott Lind and Benjamin Lok
- Extended Overview Techniques for Outdoor Augmented Reality
- Eduardo Veas, Raphaël Grasset, Ernst Kruijff and Dieter Schmalstieg
- Online Tracking of Outdoor Lighting Variations for Augmented
Reality with Moving Cameras
- Yanli Liu and Xavier Granier
- [short]Spatial Augmented Augmented Reality for
Environmentally-Lit Real-World Objects
- Alvin J. Law and Daniel G. Aliaga
Perception and Cognition
March 7th Wednesday 8:30am-10:00am
- The Right View from the Wrong Location: Depth Perception in
Stereoscopic Multi-User Environments
- Brice Pollock, Melissa Burton, Jonathan W. Kelly, Stephen Gilbert and
Eliot Winer
- Geometric Calibration of Head-Mounted Displays and its Effects
on Distance Estimation
- Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich Rautenberg, Frank
Steinicke, Markus Lappe and Reinhard Koch
- Effects of Immersion on Visual Analysis of Volume Data
- Bireswar Laha, Kriti Sensharma, James D. Schiffbauer and Doug A. Bowman
- [short]The Effects of Navigational Control and Environmental
Detail on Learning in 3D Virtual Environments
- Eric D. Ragan, Karl J. Huber, Bireswar Laha and Doug A. Bowman
View Generation
March 7th Wednesday 1:30pm-2:10pm
- Effective Replays and Summarization of Virtual Experiences
- Kevin Ponto, Joe Kohlmann and Michael Gleicher
- [short]Room-sized Informal Telepresence System
- Mingsong Dou, Ying Shi, Jan-Michael Frahm, Henry Fuchs, Bill Mauchly
and Mod Marathe
Getting Physical
March 7th Wednesday 4:50pm-5:50pm
- [short] Increasing Agent Physicality to Raise Social Presence
and Elicit Realistic Behavior
- Joon Hao Chuah, Andrew Robb, Casey White, Adam Wendling, Samsun
Lampotang, Regis Kopper and Benjamin Lok
- [short] Evaluation of Visual and Force Feedback in Virtual
Assembly Verifications
- Mikel Sagardia, Bernhard Weber, Thomas Hulin, Carsten Preusche and
Gerd Hirzinger
- [short] Puzzle Assembly Training: Real World vs. Virtual Environment
- Mike Oren, Patrick Carlson, Stephen Gilbert and Judy M. Vance
- [short] Can physical motions prevent disorientation in
naturalistic VR?
- Salvar Sigurdarson, Andrew P. Milne, Daniel Feuereissen and Bernhard E. Riecke
Interaction Techniques
March 8th Thursday 8:30am-10:00am
- Haptic Palpation for Medical Simulation in Virtual Environments
- Sebastian Ullrich and Torsten Kuhlen
- Evaluating Display Fidelity and Interaction Fidelity in a
Virtual Reality Game
- Ryan P. McMahan, Doug A. Bowman, David J. Zielinski and Rachael B. Brady
- Dense and Dynamic 3D Selection for Game-based Virtual Environments
- Jeffrey Cashion, Chadwick Wingrave and Joseph J. LaViola Jr.
- [short]Self-Motion Illusions (Vection) in VR - Are They Good For
Anything?
- Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser and Timothy P. McNamara
Locomotion 2
March 8th Thursday 1:30pm-2:15pm
- [short] Sensor-Fusion Walking-in-Place Interaction Technique
using Mobile Devices
- Ji-Sun Kim, Denis Gracanin and Francis Quek
- [short] A Taxonomy for Deploying Redirection Techniques in
Immersive Virtual Environments
- Evan A. Suma, Gerd Bruder, Frank Steinicke, David M. Krum and Mark Bolas
- [short] The Cognitive Implications of Semi-Natural Virtual Locomotion
- William E. Marsh, Marisa Putnam, Jonathan W. Kelly, Veronica J. Dark
and James H. Oliver
Modeling with Depth Sensors
March 8th Thursday 2:15pm-3:20pm
- Scanning 3D Full Human Bodies Using Kinects
- Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan and Hao Yan
- Interactive 3D Model Acquisition and Tracking of Building Block
Structures
- Andrew Miller, Brandyn White, Emiko Charbonneau, Zach Kanzler and
Joseph J. LaViola Jr.
- [short] Reducing Interference Between Multiple Structured Light Depth
Sensors Using Motion
- Andrew Maimone and Henry Fuchs
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